![]() This time it finishes, and insists on redownloading a few hundred mb of data, including the gamedata.pak file, which I didn't modify this time, but I had actually previously deleted a file from it, and it hadn't had an issue before. give it a minute to see if it gets hysterical or not. repair tool has a hissy fit and becomes unresponsive. it crashes, I've still got one of the pak files open, its unrecoverable, kill thread, close file, rinse, repeat. lets give the repair tool a go and clean out the cache at the same time. I could manually restore the 20 files I just messed with. Lets humour the idea, a quick look at the level paks, and most of them are around 50mb, with 20% compression. In most modern engines and architectures, your essentially unpacking the data to ram, and having it compressed can give lower read times from the media, err disk.
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